Qorbi World
  • Qorbi World
    • ๐ŸŽฎQorbi World Studio
    • ๐Ÿ“—Qorb Storyline
    • ๐Ÿ’ณQor-X Pass
    • ๐ŸถPets
  • ๐Ÿ—ž๏ธNew Airdrop Rewards System
  • ๐Ÿ›’Qorbi Marketplace
  • ๐Ÿ’ณMultiple Wallets in Qorbi
  • ๐Ÿ˜ฏMigrating NFTs from IMX to ZKEVM
  • One Tap FPS
    • ๐Ÿ”ซPlaying the Game
    • ๐Ÿ—บ๏ธBattle Maps
    • ๐ŸˆGear
    • ๐Ÿ—ณ๏ธOne Tap Loot Box
    • ๐Ÿ—ก๏ธWeapon Skins
    • ๐Ÿฅ‡Leaderboard
    • ๐Ÿ’ŽEmber
    • ๐Ÿ†˜Game Support
  • Economy
    • โ„น๏ธ$QORBI Tokenomics
      • QORBI Token Integration Whitepaper: Transition from Ember to QORBI
    • โบ๏ธEcosystem Rewards
    • ๐Ÿฅ‡Qorb (Earning Collection)
    • ๐Ÿ‘ผQorb Pledging
    • ๐Ÿคฝโ€โ™‚๏ธQORB Pools
    • ๐Ÿ’ณQor-X Pass
    • ๐Ÿง—โ€โ™‚๏ธEarning Ranking
  • ๐Ÿค‘One Tap: Play & Earn Airdrop
    • โ“Airdrop FAQ
  • Team
  • Technology
  • Fair Play Policy
  • Terms
  • Privacy
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On this page
  • ๐Ÿ† Asset-Based Reward System
  • ๐Ÿ… Performance-Based Rewards
  • ๐Ÿ”„ Dynamic Match & Daily Caps
  • ๐Ÿ” Preventing Exploits: Anti-Abuse Features
  • ๐Ÿ‹๏ธ Ranking-Based Earning Multipliers
  • โœจ The Goal

New Airdrop Rewards System

Unlocking the Future of Competitive Earnings: One Tap's New Asset-Based Reward System--Skill, Strategy, and Ownership Now Define Your Qorbi Rewards

The One Tap FPS experience is evolving. As part of the Qorbi World Ecosystem, we are introducing a powerful upgrade to our earning system: the Asset-Based Reward Strategy, designed to reward skill, asset ownership, and loyalty.

๐ŸŒŸ The Vision

Gone are the days of flat-rate, play-to-earn models. Our new system empowers players to earn based on what they bring into the game: their assets, their performance, and their consistency.

Weโ€™re introducing a tiered earning model, where players accumulate Qorbis based on a combination of:

  • Assets held (QORBs, QorX Passes, Skins, Pets)

  • Ranked performance

  • Wallet tenure and activity

  • Match and round performance

โš ๏ธ Important: You must have qualifying assets in your wallet to earn Qorbis in the game.

With daily caps and anti-abuse mechanics in place, the system is designed to be fair, rewarding, and competitive.


๐Ÿ† Asset-Based Reward System

Core Assets:

  • QORB: The highest-yield asset with instant withdrawal.

  • QorX Pass: Requires pledging, with a delayed withdrawal window.

  • Skins: Provide modest daily rewards, instantly withdrawable.

  • Pets: Act as boosters to match earnings, but not primary earners.

  • Badges: Currently cosmetic, with future utility planned.

๐Ÿข New: Rent-to-Earn Option

Players who donโ€™t own assets can now participate in the ecosystem by renting assets. You can rent QORBs, QorX Passes, or other assets for 10, 30, or 90 days at a time.

  • Flat fee paid upfront by the renter

  • 70% of the rental fee goes to the asset owner

  • 30% goes to the QORBI system treasury, used to incentivize secondary market activity

This feature opens up earning to new players while rewarding long-term holders with passive income.


โš–๏ธ Per-Match Base Rewards (before multipliers):

Asset Type

Base Reward

Bonus per Additional

Withdrawal Rule

QORB

150 Qorbis

+25 per extra QORB

Instant

QorX Pass

100 Qorbis

+15 per extra Pass

30-day rolling lock

Skin

5 Qorbis

+5 per extra Skin

(Max 10)

60-day rolling lock

Pet Bonus

+25 Qorbis

+5 per extra Pet

(Max 3)

45-day rolling lock

Badge

0

-

-

Base Daily Cap: 2,000 Qorbis Base Match Cap: 200 Qorbis

๐Ÿ”— Combo Ownership Bonuses

Combo

Bonus

QORB + QorX Pass

+20%

QORB + Skin

+15%

QORB + Pet

+10%

QorX Pass + Skin

+10%


๐Ÿ… Performance-Based Rewards

Adding a performance layer ensures skilled players earn more. These rewards scale based on asset ownership tier:

Event

No Assets

Skin Owner

QorX Pass Owner

QORB Owner

QORB + Pet

Win a Round

+4 Qorbis

+6 Qorbis

+8 Qorbis

+12 Qorbis

+14 Qorbis

Lose a Round

+1 Qorbis

+2 Qorbis

+2 Qorbis

+2 Qorbis

+3 Qorbis

Win the Match

+4 Qorbis

+6 Qorbis

+8 Qorbis

+11 Qorbis

+13 Qorbis

These are added on top of asset-based rewards and are subject to the match cap.


๐Ÿ”„ Dynamic Match & Daily Caps

To maintain long-term economic stability, both daily and match earnings caps can change:

โš–๏ธ Daily Earning Cap

Trigger

Effect

Base Cap (can change daily)

2,000 Qorbis

Special Events

Up to +50%

Player Loyalty (30+ days)

+10% cap

Top 100 Rank

+20% cap

Bound Asset (30+ days)

+15% cap

๐ŸŽฏ Match Cap

Trigger

Effect

Base Cap

200 Qorbis

Weekend / Bonus Events

250โ€“300 Qorbis

Game Mode (e.g., Ranked)

+10% cap

Top 100 Player Bonus

+25 Qorbis

All rewards are ultimately limited by the lower of match cap or remaining daily cap.


๐Ÿ” Preventing Exploits: Anti-Abuse Features

To ensure fairness and long-term sustainability, we are introducing:

โณ Asset Transfer Cooldowns

Asset

Cooldown Period

Effect During Cooldown

QORB

72 hours

Cannot earn or withdraw

QorX Pass

72 hours

Resets pledge and cooldown

Skin

48 hours

No rewards during cooldown

Pet

48 hours

No bonus during cooldown

โฐ Wallet Tenure Multipliers

  • 0โ€“7 days: base reward

  • 8โ€“30 days: +5% bonus

  • 30+ days: +10% bonus

โ›” One Wallet Per Earning Identity

  • You can only earn from one wallet per day.

  • Tracked by game account/device ID to prevent rotation.


๐Ÿ‹๏ธ Ranking-Based Earning Multipliers

A good player should earn more โ€” thatโ€™s why weโ€™ve introduced a detailed multiplier system tied to our full ranked ladder.

๐Ÿ”ข Rank-Based Multiplier Table

Rank Tier

Win Multiplier

Loss Multiplier

Copper 1โ€“3

1.00x

0.50x

Silver 1โ€“3

1.05x

0.55x

Gold 1โ€“3

1.10x

0.60x

Platinum 1โ€“3

1.20x

0.70x

Diamond 1โ€“3

1.30x

0.80x

Ruby 1โ€“3

1.40x

0.90x

Emerald 1โ€“3

1.50x

1.00x

Sapphire 1โ€“3

1.60x

1.10x

Players must complete 30 ranked games to activate these multipliers.

Multipliers apply to the entire Qorbis earned from both assets and performance-based systems, rewarding players for climbing the competitive ladder.

โœจ Bonus Streaks:

  • +5% per consecutive win (up to +25%)

  • Top 100 finishers get +20% reward boost next season


โœจ The Goal

This new reward system is all about depth:

  • Deeper strategy in asset management

  • More rewarding competitive play

  • Stronger incentives for long-term holders

  • New earning options through rentals

Together, weโ€™re building a sustainable, skill-based economy that rewards not just play, but dedication.

The future of FPS earning isnโ€™t just about playing more. Itโ€™s about playing better, playing smarter, and owning your progress.

Play. Rank. Earn. Repeat.

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Last updated 28 days ago

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